This example demonstrates:
- The animation of spring and damper components
- A body can be freely moving without any connection to a joint.
In this case body coordinates are used automatically as states
(whenever joints are present, it is first tried to use the
generalized coordinates of the joints as states).
- If a body is freely moving, the initial position and velocity
of the body can be defined with the "Initialization" menu as shown
with the body "body1" in the left part (click on
"Initialization").
Generated at 2020-06-05T21:39:08Z by OpenModelica 1.16.0~dev-442-g2e5bc9f