planarRotationReturn quaternion orientation object of a planar rotation |
This information is part of the Modelica Standard Library maintained by the Modelica Association.
Q = Quaternions.planarRotation(e, angle);
This function returns quaternions orientation Q that describes the orientation to rotate in the plane along unit axis e from frame 1 into frame 2 with angle angle. Note, "e" must be a unit vector. However, this is not checked in this function and the function will return a wrong result, if length(e) is not one.
Frames.planarRotation, TransformationMatrices.planarRotation.
e |
Type: Real[3] Description: Normalized axis of rotation (must have length=1) |
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angle |
Type: Angle (rad) Description: Rotation angle to rotate frame 1 into frame 2 along axis e |
Q |
Type: Orientation Description: Quaternions orientation object to rotate frame 1 into frame 2 along axis e |
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