to_TReturn transformation matrix T from quaternion orientation object Q |
This information is part of the Modelica Standard Library maintained by the Modelica Association.
T = Quaternions.to_T(Q);
This function returns a real matrix T computed from a quaternions orientation Q. The matrix T is considered to be an object transformation matrix.
Q |
Type: Orientation Description: Quaternions orientation object to rotate frame 1 into frame 2 |
---|
T |
Type: Real[3,3] Description: Transformation matrix to transform vector from frame 1 to frame 2 (v2=T*v1) |
---|